Last Epoch Patch Notes 1.0.6: Enhanced Controller Features, Camera Refinement, and Additional Improvements

This week saw the release of Last Epoch 1.0.6 patch notes, highlighting a slew of bug fixes and several significant adjustments. The standout feature of this update is the substantial enhancement of controller compatibility, making gameplay smoother for Last Epoch enthusiasts. Additionally, camera smoothing settings are now available, offering an improved experience for players who don’t utilize controllers.

Notably, no alterations to classes and skills are expected until the next cycle of Last Epoch updates, so this patch primarily focuses on skill-related bug fixes. Without delay, here are the comprehensive patch notes for Last Epoch 1.0.6.

Last Epoch 1.0.6 Patch Notes Overview: Key Game Modifications

Significant Changes in Last Epoch 1.0.6:

  •  Introduction of Camera Smoothing settings in options: Normal (default/current), Low, and Off.
  • Enhancement of Character Delete screen functionality:
    • Display of character class/mastery/level.
    • Implementation of character name confirmation for deletion.

Controller Updates

  • The “B” button on controllers now functions to close keybind prompts.
  • The cursor re-focuses on the corresponding binding after the controller button binding.

Miscellaneous Additions and Adjustments

  • Reduction of gold turn-in reward for Desert Treasure from 20k to 2k.
  • Inclusion of Buff Icon for Bone Armor (Acolyte).
  • Performance enhancement when collecting Shards.

Last Epoch Bug Fixes in 1.0.6 Patch Notes

UI Fixes:

  • Resolved an issue where player health bars were not appearing in offline mode.
  • Fixed a bug where health bars for Forged Weapons could erroneously appear at the top of the screen instead of displaying the boss’ health bar.
  • Addressed missing localization in the Gifting panel for resonances.
  • Fixed a bug where Item Tooltips would become stuck when adding a new tab to the stash.
  • Chat channels are now cycle/non-cycle specific.
  • Corrected a bug where Husk enemies were not displaying health bars.

Animations:

  • Rectified an issue causing the Mage to T-pose during certain animations.
  • Addressed several instances of back-slot clipping and floating capes.
  • Fixed a bug where the Sentinel’s idle animation with a 2H weapon would incorrectly behave as if a shield was equipped.

System Fixes:

  • Fixed a bug in offline mode where players would not have full health, mana, and potions after logging in or reviving.
  • Addressed a bug where invalid offhand items could be equipped from the forge (e.g., catalyst with a bow).
  • Resolved an issue where monolith quest progress would reset if you left the zone/server after starting but before completing the quest chain.

Controller:

  • Resolved a bug where opening a panel with the keyboard and mouse would cause subsequent controller button presses to activate assigned skills through the panel.
  • Fixed an issue where interacting with the bindings menu using a mouse would cause the bindings to disappear.
  • Addressed various bugs related to rebinding controller configurations.
  • They have fixed a bug where players would continue to move in the direction of their last input if the game lost focus while moving.

Last Epoch 1.0.6 Skill Bug Fixes

  • Addressed an issue where the resulting aura from the Bone Curse “Signet of Agony” node would persist after deselecting the skill.
  • Fixed a bug where the void beams from Erasing Strike’s “Ravenous Void” node wouldn’t move in online play.
  • Corrected a bug where the Volcanic Orb could be erroneously cast in incorrect directions, such as flying upward when the cursor was over the top of a ridge line.
  • Resolved an issue where the revive UI would persist even after being revived if you teleported back to the monolith hub or rest area while a companion was downed.
  • Fixed a bug where Manifest Armor was not benefiting from Increased Area for Area Skills stats on items applied to it, such as on gloves.
  • Addressed a bug where the Gathering Fury unique bow’s chance to repeat bow abilities was applying to non-bow abilities, potentially causing player death if it repeated a Falcon ability.
  • Fixed a bug where Boardman’s Plan’s chance to summon a Storm Totem on hit with Tempest Strike was not functioning.
  • Corrected an issue where triggered instances of Tempest Strike were not benefiting from the Tempest Strike skill tree.
  • Addressed a bug where Bone Curse’s Marrow Thief node would not grant 10% less damage taken.
  • Resolved a bug where Death Seal’s Skeletal Sheath always granted Bone Armor for a fixed duration, regardless of the active duration of Death Seal.
  • Fixed a bug where Firebrand’s Galvanize node would disable Brand of Arcanus.
  • Addressed an issue where Flame Rush could cause the player to become invisible.

Final Words

Last Epoch 1.0.6 brings a comprehensive array of fixes and improvements across various aspects of the game, from UI enhancements to skill adjustments. These efforts not only refine the overall gameplay experience but also demonstrate the developers’ commitment to addressing community feedback and ensuring a more polished and enjoyable journey through the world of Last Epoch.

Join us on this exciting adventure and be a part of shaping the future of Last Epoch. Update now and embark on your next epic quest!

 

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